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This system was built with excellent design and zero resource consumption. When a player dies, they can choose the location where they will respawn. They can select from four locations that appear in the menu. This is useful, for example, if a player has a scenario in the second or third city, so they won’t respawn in the first city as usual and then have to travel a long distance. The locations can be modified from the config file, and the script is fully integrated with logs.
19 USD/Lifetime
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